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Importing shared sequence?

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Buckeyelights View Drop Down
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  Quote Buckeyelights Quote  Post ReplyReply Direct Link To This Post Topic: Importing shared sequence?
    Posted: 15 Oct 2011 at 8:31am
I've used a shared sequence for one of my Halloween sequences.  In the past I've always deleted the imported channels after I edited it to fit my display.  It is a slow process to delete the imported channels one at a time.  Can I simply go to the bulk channel editor and set the imported channels to a controller that I won't be using?  I'm only using 2 controllers, 32 channels for the Halloween show.  So I could quickly assign the unused channels to controller #3. 
Plus saving the imported channels & events would preserve them if I expand the show.
 
Would this work?
 
TIA!!!
Joe
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LightChristmas View Drop Down
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  Quote LightChristmas Quote  Post ReplyReply Direct Link To This Post Posted: 15 Oct 2011 at 9:20am
It should work. Just change all the unused channels to an unused network # - faster that way.Wink

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Buckeyelights View Drop Down
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  Quote Buckeyelights Quote  Post ReplyReply Direct Link To This Post Posted: 15 Oct 2011 at 7:58pm
Thanks!!!
Joe
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