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   <title>Sharing Sequences : Convert Aurora show sequences to ?</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529146&amp;PID=694501#694501</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=153982" rel="nofollow">eddie1160</a><br /><strong>Subject:</strong> Convert Aurora show sequences to ?<br /><strong>Posted:</strong> 31 Oct 2019 at 3:01pm<br /><br />nothing sorry<br />]]>
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   <pubDate>Thu, 31 Oct 2019 15:01:34 +0000</pubDate>
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   <title>Aurora 2 Beta 1 (1.999.300 / 1.999.307) : Bug Fix Priority</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529130&amp;PID=694500#694500</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=153982" rel="nofollow">eddie1160</a><br /><strong>Subject:</strong> Bug Fix Priority<br /><strong>Posted:</strong> 31 Oct 2019 at 1:15pm<br /><br />can anyone help me with error code 53 file not found]]>
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   <pubDate>Thu, 31 Oct 2019 13:15:30 +0000</pubDate>
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   <title>Bug Reports : error code 53 file not found</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529148&amp;PID=694499#694499</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=153982" rel="nofollow">eddie1160</a><br /><strong>Subject:</strong> error code 53 file not found<br /><strong>Posted:</strong> 30 Oct 2019 at 7:03am<br /><br />!0 views and no one can help? Im desperate for that fix. <br />]]>
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   <pubDate>Wed, 30 Oct 2019 07:03:22 +0000</pubDate>
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   <title>Bug Reports : error code 53 file not found</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529148&amp;PID=694498#694498</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=153982" rel="nofollow">eddie1160</a><br /><strong>Subject:</strong> error code 53 file not found<br /><strong>Posted:</strong> 28 Oct 2019 at 7:32am<br /><br />Help I really need an answer to this. I pray someone is still out there please help! error code 53 file not found......Ok if no does anyone have a working 2.0 version. I HAVE THE PASSWORD. ANY HELP WILL WORK!<span style="font-size:10px"><br /><br />Edited by eddie1160 - 29 Oct 2019 at 4:34pm</span>]]>
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   <pubDate>Mon, 28 Oct 2019 07:32:35 +0000</pubDate>
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   <title>Aurora 1.0 : Aurora to LOR Converter</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=1031&amp;PID=694497#694497</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=153985" rel="nofollow">sactoman</a><br /><strong>Subject:</strong> Aurora to LOR Converter<br /><strong>Posted:</strong> 06 Dec 2017 at 1:16pm<br /><br />  I just wanted to say thank you for Aurorashow. I use it to program 48 channels of my original (3) A/C-16 light controllers and have been since D-light quit the software end and you came into the picture. I'm using Matt's converter to convert it to LOR and then Import my pixels from superstar and pix editor. Playing with X-lights too.<br /><br />&nbsp;&nbsp;&nbsp;Aurora is easily my choice for programming the base of all my shows. I'm not sure but I think part of the conversion requires Matt to have the converter running on his end even though I downloaded it. Hope to see it up and running for a while. <br /><br />Even though 48 channels seems small. It's a lot of real estate of my show 7098 channels now.&nbsp;&nbsp;&nbsp;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Thanks guy<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Merry Christmas]]>
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   <pubDate>Wed, 06 Dec 2017 13:16:18 +0000</pubDate>
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   <title>Aurora 1.0 : LED lights</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529147&amp;PID=694496#694496</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=268" rel="nofollow">bbeismann</a><br /><strong>Subject:</strong> LED lights<br /><strong>Posted:</strong> 29 Nov 2017 at 4:29pm<br /><br />This year I decided to go with LED lights.  The problem I am finding is that the do not function as well as incandescent bulbs.  Are there setting I can change to make the LED lights function correctly?  Thanks]]>
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   <pubDate>Wed, 29 Nov 2017 16:29:03 +0000</pubDate>
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   <title>Aurora 2 Beta 1 (1.999.300 / 1.999.307) : Bug Fix Priority</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529130&amp;PID=694494#694494</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=28" rel="nofollow">BigDPS</a><br /><strong>Subject:</strong> Bug Fix Priority<br /><strong>Posted:</strong> 20 Oct 2016 at 5:34pm<br /><br />You need PIC programmer to convert the DLIGHT chips to DMX if they were not locked properly. If not, they need to be e-erased then reprogrammed. You'll need Deweycooter program to assign the DMX channel to the right numbering.<br><br><br><br><br><b>EDIT</b>: This might or might not be of use for you....<a href="http://www.d-light.us/index.php/home" target="_blank">http://www.d-light.us/index.php/home</a><br><span style="font-size:10px"><br /><br />Edited by BigDPS - 21 Oct 2016 at 6:09pm</span>]]>
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   <pubDate>Thu, 20 Oct 2016 17:34:55 +0000</pubDate>
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   <title>Aurora 2 Beta 1 (1.999.300 / 1.999.307) : Bug Fix Priority</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529130&amp;PID=694493#694493</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=203" rel="nofollow">searayovernighter</a><br /><strong>Subject:</strong> Bug Fix Priority<br /><strong>Posted:</strong> 16 Oct 2016 at 4:26pm<br /><br />I'm trying to convert my Dlight controllers to DMX.&nbsp; It seems that the Dlight forum went away.&nbsp; Does anyone have the info on how to convert or map new chips for the Dlight controllers?<br>]]>
   </description>
   <pubDate>Sun, 16 Oct 2016 16:26:11 +0000</pubDate>
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   <title>Aurora 1.0 : Aurora to LOR Converter</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=1031&amp;PID=694492#694492</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=1" rel="nofollow">LightsOnLogan</a><br /><strong>Subject:</strong> Aurora to LOR Converter<br /><strong>Posted:</strong> 29 Sep 2016 at 4:41pm<br /><br />The DLS2 file can not be easily read with notepad, but should a programmer wish to take on the task of writing a converter, here are the data structures for getting at the Channel and Events Data:<br /><br />Private Type FileHeader_Struct<br />&nbsp;&nbsp;&nbsp;&nbsp;RESERVEDA&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;  As Double<br />&nbsp;&nbsp;&nbsp;&nbsp;RESERVEDB&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;  As Double<br />&nbsp;&nbsp;&nbsp;&nbsp;VERSION&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Double<br />&nbsp;&nbsp;&nbsp;&nbsp;EDITCOUNT_VALUE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;WIDTH_VALUE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;HEIGHT_VALUE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;TOP_VALUE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;  As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;LENGTH_VALUE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;IMAGEBRIGHTNESS_VALUE&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;NAME_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;NAME_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;TITLE_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;TITLE_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;  As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;AUTHOR_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;AUTHOR_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;AVFILE_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;AVFILE_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;ALTERNATEMEDIAFILE_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;ALTERNATEMEDIAFILE_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;PICTURE_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;PICTURE_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;CHANNELS_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;CHANNELS_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;DRAWOBJECTS_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;DRAWOBJECTS_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;EVENTS_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;EVENTS_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;TIMELINE_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;TIMELINE_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;TOOL_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;TOOL_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;HISTORY_OFFSET&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />&nbsp;&nbsp;&nbsp;&nbsp;HISTORY_LEN&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As Long<br />End Type<br /><br />Channels Offset/Len will begin with a header in this format:<br /><br />Private Const F_DATA_OFFSET = 0<br />Private Const F_DATA_LEN = 4<br />Private Const F_INDEX_OFFSET = 8<br />Private Const F_INDEX_LEN = 12<br /><br />Each row of data at the above data offset is:<br />NETWORK, width 4, dataLong<br />DEVICE, width 4, dataLong (depreciated)<br />CHANNEL, width 4, dataLong<br />NAME, width 200, dataUnicodeString<br />DEVICETYPE, width 4, dataLong<br />COLOR, width 4, dataLong<br />followed by 255 bytes of settings and channel state data (e.g. RGB subchannels, conversion flags, etc.)<br /><br /><br />Event data at the appropriate offset is in this format:<br /><br />Private Const F_SIGNATURE = 0<br />Private Const F_DATA_OFFSET = 4<br />Private Const F_DATA_LEN = 8<br />Private Const F_NDCS_OFFSET = 12<br />Private Const F_NDCS_LEN = 16<br />Private Const F_SNDC_OFFSET = 20<br />Private Const F_SNDC_LEN = 24<br />Private Const F_AVAILABLEROWS_OFFSET = 28<br />Private Const F_AVAILABLEROWS_LEN = 32<br /><br />NDCS and SNDC are the lookup indexes (sorted Network/Channel/Sample and Sample/Network/Channel respectively) and AVAILABLEROWS are row numbers which have been deleted but are not yet reused-- you will want to exclude those row numbers from your data import as they contain useless old data.  <br /><br />The data portion is in this format:<br />NDCS, 70, dataUnicodeString<br />NDC, 48, dataUnicodeString<br />NETWORK, 4, dataLong<br />DEVICE, 4, dataLong (depreciated)<br />CHANNEL, 4, dataLong<br />SAMPLENUMBER, 4, dataLong (position in mS)<br />COMMAND, 4, dataLong<br />STARTINTENSITY, 4, dataLong (or RGB color)<br />ENDINTENSITY, 4, dataLong (or RGB color)<br />and 12 bytes of misc. settings that I would need to check elsewhere to specify.<br /><br />I've left out the index specifications since they aren't necessary to read for exporting data.  I don't have the time to provide support in getting your code to work with the above information, so if you know how to use this information then great but if you don't then I'm sorry.  Also, once you get to the command level you are going to have to reverse engineer a bitmask to figure out how to combine attributes (e.g. Shimmer+Ramp+Random+RGB).  I can't disclose any more about that, but it isn't hard to figure out.<br /><br />Oh, and use this to READ a file ONLY.  Do not try to modify and/or write files with this then play them back in Aurora.  If you do something wrong (which is likely), the results will not be nice.<br /><br />This works for DLS2 files only (version 1.999.x Aurora files).  DLS1 files too closely resemble information under NDA, so I can't help with those, but for those versions you can just use the AuroraData DLL.<br /><span style="font-size:10px"><br /><br />Edited by LightsOnLogan - 29 Sep 2016 at 4:52pm</span>]]>
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   <pubDate>Thu, 29 Sep 2016 16:41:20 +0000</pubDate>
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   <title>Sharing Sequences : Convert Aurora show sequences to ?</title>
   <link>http://www.aurorashow.com/forum/forum_posts.asp?TID=529146&amp;PID=694491#694491</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.aurorashow.com/forum/member_profile.asp?PF=54" rel="nofollow">bdkeen</a><br /><strong>Subject:</strong> Convert Aurora show sequences to ?<br /><strong>Posted:</strong> 28 Sep 2016 at 7:50am<br /><br />LSP didn't work for me with the latest versions of Aurora.<br />I gave up and bit the bullet and sequenced from scratch. In my case I switched to Vixen 3, once over the learning curve have been able to do a sequence in probably less time and it's better suited for my show setup which has far too many pixels to make Aurora in it's current state practical.<span style="font-size:10px"><br /><br />Edited by bdkeen - 28 Sep 2016 at 7:54am</span>]]>
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   <pubDate>Wed, 28 Sep 2016 07:50:29 +0000</pubDate>
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